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This paper discusses the potential of gamification as a tool for teaching and learning in geotechnical engineering. Gamification involves incorporating elements of gameplay such as challenges, rewards, competition, and cooperation into teaching and learning environments to make the process more interactive and engaging. Although gamification is widely u...

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This article presents the incorporation of information and communication technologies on the teaching-learning process of geotechnical engineering to improve the quality of education and provide practical knowledge to civil engineering students. The content of this paper is divided into three main modules, which are: Treatment of laboratory tests result...

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In order to move towards discrete analyses of soil behaviour, we need to develop a new range of apparatus and testing techniques. The lecture describes attempts to develop these new apparatus and presents data for a range of coarse-grained geomaterials at the single particle scale. The roles of the particle morphology and hence geological origin are dis...

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This keynote lecture discusses the results of a long lasting experimental research, devoted to the investigation of clay microstructure and its evolution upon loading. Micro-scale analyses, involving scanning electron microscopy, image processing, mercury intrusion porosimetry and swelling paths to test the clay bonding, are presented on clays subjected...

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